Regrettably, Mortal Kombat 12's unveiling did not meet Ed Boon's expectations. Unlike the surprise buzz generated by MK11 at the 2018 Game Awards, news about Mortal Kombat 12 recently emerged through an investor call. Although NetherRealm Studios has confirmed the game's development, Boon's tweets continue to tease eager fans.
However, the previous installment had already addressed
certain aspects discussed in the previous series. Topics such as the roster,
storyline, and the return of beloved characters have been explored.
Nevertheless, some fans anxiously hope that NetherRealm will address their
major concerns about the game, aiming to avoid disappointing them.
Gui_Franco's formula represents the logical monotony
associated with the visual representation of the formula, encompassing battles
and logical components. Their sentiment can be summarized as, "Honestly?
These aspects may differ or coincide with business-related elements. MK11's
cosmetics allowed players to customize their Kombatants, but obtaining specific
desired gear proved to be quite challenging. Consequently, some fans are
resorting to selling cosmetic items to acquire them directly, instead of
relying on chance encounters in the crypt or randomization.
There was a notion of monetization, possibly suggesting
potential profitability, but it wasn't successful. The underwhelming launch
economy of Combat 11 left it in ruins, adding to the sense of desolation.
Some individuals already anticipate that the NetherRealm
developers have taken hold of the intellectual property, hoping for its
recovery. "The WB is in 2023. Look at the Suicide Squad debacle,"
remarked stef2020. "It is evident that NRS has been coerced in the past to
incorporate numerous direct service hooks (pay-to-unlock Frost, constant Krypt
changes, always-online requirement, etc.). It is best to be prepared with
optimal strategies."
Fortunately, no one expressed their greatest apprehension
about the return of Conquest mode. That fear remains unfounded.